Category: Peer-reviewed publications

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SIGGRAPH 2023: Physical Simulation of Balance Recovery after a Push

Alexis Jensen, Thomas Chatagnon, Niloofar Khoshsiyar, Daniele Reda, Michiel van de Panne, Charles Pontonnier and Julien Pettré

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[Dataset] Journal of Biomecanics: Stepping strategies of young adults undergoing sudden external perturbation from different directions

Thomas Chatagnon, Anne-Hélène Olivier, Ludovic Hoyet, Julien Pettré, Charles Pontonnier

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Computer Graphics Forum: Model-based Crowd Behaviors in Human-solution Space

Wei Xiang, He Wang, Yuqing Zhang, Milo K. Yip and Xiaogang Jin

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SIGGRAPH 2023: RSMT: Real-time Stylized Motion Transition for Characters

Xiangjun Tang, Linjun Wu, He Wang, Bo Hu, Xu Gong, Yuchen Liao, Songnan Li, Qilong Kou, Xiaogang Jin Computer Vision and Pattern Recognition Abstract Styled online in-between motion generation has important application scenarios in computer animation and games. Its core challenge lies in the need to satisfy four critical requirements simultaneously: generation speed, motion quality, style diversity, and synthesis controllability. While the first

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CVPR 2022: Understanding the Vulnerability of Skeleton-based Human Activity Recognition via Black-box Attack

Yunfeng Diao, He Wang, Tianjia Shao, Yong-Liang Yang, Kun Zhou, David Hogg

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CVPR 2022: iPLAN: Interactive and Procedural Layout Planning

Feixiang He, Yanlong Huang, He Wang

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ECCV 2022: Human Trajectory Prediction via Neural Social Physics

Jiangbei Yue, Dinesh Manocha, He Wang