Author: Solenne Fortun

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D3.3: CrowdDNA analysis demonstrator

Deliverable D3.3 is a demonstration of the analysis tools produced by WP3 – Macro-to-micro crowd analysis – as part of the CrowdDNA project. In this report we describe the components of the final demonstration, and how it was carried out.

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D4.4: Information System for Individuals

This report describes a potential system for providing information to individuals within crowded places. The innovations worked on through the CrowdDNA project and the potential crowd management system described in D4.3 could be used for influencing crowd and individual behaviours. This could be to avoid overcrowding of a particular area, encourage crowds to spread out across the site, to direct crowds to avoid an incident or direct them during emergency.

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D4.3: Information System for Authorities

This report focuses on the proposed design and requirements for an “information system for authorities”. The information referred to is about crowd data, and this can also be used as a crowd management system for the operation of crowded places. The intention is to consider the needs of practitioners in managing crowds and how they could leverage CrowdDNA and other technologies through a dashboard approach.

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Video: Lost in navigation!

Discover secret of human’s navigation with our new video! 🎥 Have you always wanted to understand what happens when someone tries to walk straight across the desert to find their way back?

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Last hybrid all-hands meeting – Ulm – October 2024

From October 7 to 9 we are all together for a 3 days all-hands in Ulm (Germany). During these 3 days, we worked together on end of the CrowdDNA’s project.

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Pattern Recognition 2024: Understanding the Vulnerability of Skeleton-based Human Activity Recognition via Black-box Attack

Yunfeng Diao, He Wang, Tianjia Shao, Yongliang Yang, Kun Zhou, David Hogg, Meng Wang

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D4.2: Crowd management solutions

The overall objective of WP4 is to explore usage of the main technologies developed along the project CrowdDNA for crowd analysis, and based on which to develop management techniques that explore the best usage of this information”. This deliverable, D4.2, describes the development of modelling techniques and their uses for new crowd management solutions.

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ACM 2024: Resolving Collisions in Dense 3D Crowd Animations

Gonzalo Gomez-Nogales, Melania Prieto-Martin, Cristian Romero, Marc Comino-Trinidad, Pablo Ramón, Anne-Hélène Olivier, Ludovic Hoyet, Miguel A. Otaduy, Julien Pettre and Dan Casas

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INAV 2024: Walking in circle: the role of the vestibular system?

In June 2024, Charlotte Roy preented the poster “Walking in circle: the role of the vestibular system?” at Interdisciplinary Navigation Symposium (iNav 2024).

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Hybrid all-hands meeting – Rennes – May 2024

This week Iniria once again hosted a CrowdDNA plenary meeting in Rennes (France).